Tylor Mayfield

About

I build the thing I wish existed.

I'm Tylor, an independent developer in New Hampshire. When I can't find a product that really fits the problem, I get curious. Then I start building.

Close to home

BarkOnTrack began with my wife. She's a dog trainer, and she needed a clean way to manage clients, invoices, and scheduling. The products already out there were too complicated, too inaccessible, or simply too expensive.

She also has MS. Her experience made limited motor function and decision paralysis concrete design constraints—not abstract accessibility checkboxes. Every extra tap, crowded screen, or unclear choice asks something more from the person using it.

So I design for less:

  • Buttons placed where they're easier to reach.
  • Fewer taps between a person and what they came to do.
  • Color and hierarchy that make the next step clear at a glance.

Same question

The projects can look completely different. DokuDoku is a large-print Sudoku game designed for older adults with limited motor function. PuppyOnTrack brings the same thinking to the chaos of raising a puppy.

That variety is why I love working independently. I get to follow a useful problem wherever it leads—to an iOS app, a desktop tool, or a small React package—while asking the same question: how can this feel easier?

I know I've made something good when a person is excited to keep using it. I'm excited because I got to solve a problem that mattered.

About Tylor Mayfield | Independent App Developer